It's easy to configure your Pingperfect Subsistence Server. Just follow the steps below.
- Open the 'Configuration Files' section from your control panel.
- Select the 'Configuration Editor' option next to 'UDKDedServerSettings.ini'
- Refer to the Configuration settings below and change the respective settings where you need to do so in order to configure your server to your desires.
[ColdGame.ColdDedServerSettings]
#=Must be a value between 1 to 5. Can be used to store 5 seperate saves on a single server instance.
ProfileId=1
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
HuntersEnabled=true
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=0 == normal attacks. 1 == only revenge attacks. 2 == no attacks.
HunterAttacks=0
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=easy/normal/hardcore
Difficulty=normal
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=Number of in-game days per in-game year. 12/24/36/48/60/90/120/200/365
DaysPerYear=24
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=When set, will allow the server to start in a particular month (overriding whatever is set in the current save file). This value will be reset to -1 once the server has launched, and will continue using what is stored in the save file for future launches.
#=Values: Jan=0/Feb=1/March=2/April=3/May=4/Jun=5/Jul=6/Aug=7/Sep=8/Oct=9/Nov=10/Dec=11
MonthOverride=-1
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=Password that players must use to join the server. Leave blank to allow anyone to join.
Password=serverPassword
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=Password that admins should use to login to the server.
#Use this password to login to the server as an admin. Only disclose this password to trusted admins.
AdminPassword=adminPassword
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=The name that will show in the in-game server list. Please replace with your own server name. Maximum of 64 characters allowed.
ServerName=Pingperfect.com TESTING
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=An optional short description of the server, which will show when a player clicks on the server in server list. Max length of 256 characters.
ServerDescription=Welcome to another Pingperfect.com gameserver
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=The name that will show in the in-game server list for who is hosting this server. Maximum of 64 characters allowed.
HostedByName=PingPerfect.com
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=The maximum player slots on the server (can be 1 to 32).
MaxPlayers=32
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=Number of real-world hours that a player (and their team-mates) are offline from the server before their base starts to decay. Use this setting to keep servers clean of old abandoned bases. Set to 0 for no base decay. It is recommended to set this value for public servers (example: 4 days would be 96).
NumPlayerOfflineHoursBeforeBaseDecay=96
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=If true, players can damage other players.
PvPDamage=true
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=If true, players can damage player-placed buildables.
PlayersCanDamagePlayerBases=true
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=If true, players can access enemy player base items (such as storage chests, refineries, etc). Does not affect doors/windows.
PlayersCanAccessEnemyPlayerBaseItems=true
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
[IniVersion]
0=1601913889.000000
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