Subsistence | Server Configuration Print

  • Subsistence Server Configuration, Subsistence, Server Configuration, server configuration
  • 1

It's easy to configure your Pingperfect Subsistence Server. Just follow the steps below.

  1. Open the 'Configuration Files' section from your control panel.
  2. Select the 'Configuration Editor' option next to 'UDKDedServerSettings.ini'
  3. Refer to the Configuration settings below and change the respective settings where you need to do so in order to configure your server to your desires.

[ColdGame.ColdDedServerSettings]
#=Must be a value between 1 to 5. Can be used to store 5 seperate saves on a single server instance.
ProfileId=1
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
HuntersEnabled=true
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=0 == normal attacks. 1 == only revenge attacks. 2 == no attacks.
HunterAttacks=0
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=easy/normal/hardcore
Difficulty=normal
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=Number of in-game days per in-game year. 12/24/36/48/60/90/120/200/365
DaysPerYear=24
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=When set, will allow the server to start in a particular month (overriding whatever is set in the current save file). This value will be reset to -1 once the server has launched, and will continue using what is stored in the save file for future launches.
#=Values: Jan=0/Feb=1/March=2/April=3/May=4/Jun=5/Jul=6/Aug=7/Sep=8/Oct=9/Nov=10/Dec=11
MonthOverride=-1
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=Password that players must use to join the server. Leave blank to allow anyone to join.
Password=serverPassword
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=Password that admins should use to login to the server.
#Use this password to login to the server as an admin. Only disclose this password to trusted admins.
AdminPassword=adminPassword
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=The name that will show in the in-game server list. Please replace with your own server name. Maximum of 64 characters allowed.
ServerName=Pingperfect.com TESTING
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=An optional short description of the server, which will show when a player clicks on the server in server list. Max length of 256 characters.
ServerDescription=Welcome to another Pingperfect.com gameserver
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=The name that will show in the in-game server list for who is hosting this server. Maximum of 64 characters allowed.
HostedByName=PingPerfect.com
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=The maximum player slots on the server (can be 1 to 32).
MaxPlayers=32
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=Number of real-world hours that a player (and their team-mates) are offline from the server before their base starts to decay. Use this setting to keep servers clean of old abandoned bases. Set to 0 for no base decay. It is recommended to set this value for public servers (example: 4 days would be 96).
NumPlayerOfflineHoursBeforeBaseDecay=96
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=If true, players can damage other players.
PvPDamage=true
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=If true, players can damage player-placed buildables.
PlayersCanDamagePlayerBases=true
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
#=If true, players can access enemy player base items (such as storage chests, refineries, etc). Does not affect doors/windows.
PlayersCanAccessEnemyPlayerBaseItems=true
#=- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

[IniVersion]
0=1601913889.000000

 

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