It's easy to configure your Pingperfect Wreckfest Server. Just follow the steps below.
- Open the 'Configuration Files' section from your control panel.
- Select the 'Text Editor' option next to 'server_config.cfg'
- Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.
# Set basic server info
# Character limits: server_name (63), welcome_message (254), password (31)
server_name=Wreckfest PP Test ** This is you where type your chosen server name (Max 63 characters) **
welcome_message= ** This is where you type your welcome message (Max 254 characters)
password= ** This is where you type your server password (Max 31 characters)
max_players=12 ** Do not change this value - it will break the server when gamepanel checks this value against the player slots you have purchased if they do not match **
# Clear previous user privileges every time when executing start_server_initial.bat
# 0 = keep, 1 = clear
clear_users=1
# Give host privileges to the first user who joins (for example yourself)
# 0 = first to join receives owner privileges, 1 = doesn't receive owner privileges
owner_disabled=1
Comma separated list of Steam IDs (steamID64) of users that will be auto-granted admin privileges - First of all, Remove the #. Then, to obtain steamID64, grab the steam profile web address, navigate to this website : https://steamid.io/lookup and paste in your web address into the "input..." field. Then press "lookup" and the steamID64 will be presented to you.
Here is a example; a several administrator list would look like this : admin_steam_ids=76561198023797802,76561198023797803,76561198023797803
admin_steam_ids=12345678912345678
# Setup server for local area network play only # 0 = use Steam, 1 = without Steam
lan=0 ** Do not change this value - it will break the server when gamepanel checks this value against the predetermined value if they do not match **
# Set server ports
# Only used when lan=0
# Server is visible in LAN search only for query ports 27015-27020 and 26900-26905.
steam_port=19511 ** Do not change this value - it will break the server when gamepanel checks this value against the predetermined value if they do not match **
game_port=19512 ** Do not change this value - it will break the server when gamepanel checks this value against the predetermined value if they do not match **
query_port=19513 ** Do not change this value - it will break the server when gamepanel checks this value against the predetermined value if they do not match **
# Set track, list available track names with command: tracks
track=bigstadium_demolition_arena
# Set game mode, list available game modes with command: gamemodes
gamemode=derby
# Prepopulate server with bots, 0-24
bots=4
# Number of teams in team game modes, 2-4
num_teams=2
# Amount of laps in race game modes, 1-60
laps=3
# Deathmatch time limit in minutes
time_limit=20
# Elimination interval time for elimination race: 0, 20, 30, 45, 60, 90, 120
# (0 means elimination each lap, others are seconds)
elimination_interval=0
# Set vehicle damage to normal or realistic
vehicle_damage=normal
# Allow only vehicles with a maximum class of a, b, c or d
car_class_restriction=a
# Allow only one specific car, list available cars with command: cars
car_restriction=
# Disallow use of special vehicles
special_vehicles_disabled=0
# Disable car resets
car_reset_disabled=0
# Set car reset delay to 0 (no delay) or 1-20 seconds
car_reset_delay=0
# Disable speed limit for players that drive the wrong way
wrong_way_limiter_disabled=0
# Set event weather, list available weather names with command: weathers
weather=
# Set server update frequency to low or high
frequency=high
# Enable mod(s) on the server, mod folder names in a comma separated list
#mods=example,my_mod
# Save server messages to Log File
log=server.log
# Event Loop (el) settings.
#-------------------------------------------------------------------------------
# If enabled, server will automatically rotate pre-configured events.
# Using "el_add=trackname" you can add as many events to the rotation as you wish.
# Note that "el_*" parameters override corresponding global settings for the event.
# Remove the first # from setup parameters to enable.
# Use the console command /eventloop to enable/disable rotation.
## Add first event to Loop
#el_add=gravel1_main_loop
#el_gamemode="racing"
#el_laps=3
#el_car_reset_disabled=0
#el_wrong_way_limitel_disabled=0
#el_car_class_restriction=a
#el_car_restriction=
#el_weather=
## Add second event to Loop
#el_add=tarmac1_main_circuit
#el_gamemode="team race"
#el_num_teams=2
#el_laps=3
#el_car_reset_disabled=0
#el_wrong_way_limitel_disabled=0
#el_car_class_restriction=a
#el_car_restriction=
#el_weather=
## Add third event to Loop
#el_add=speedway2_demolition_arena
#el_gamemode="derby"
#el_car_reset_disabled=0
#el_car_class_restriction=a
#el_car_restriction=
#el_weather=
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