It's easy to configure your Pingperfect Half Life 2: Capture the Flag Server. Just follow the steps below.
- Open the 'Configuration Files' section from your control panel.
- Select the 'Text Editor' option next to 'hl2ctf\cfg\server.cfg'
- Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.
// SERVER PASSWORD SETTINGS
// Remote Console Password to Server *Recommended uncommented and set
rcon_password "jm0tn"
// Server password protection for privacy or matchplay
sv_password ""
// BASE SERVER SETTINGS
// Name of the server
hostname "HL2CTF2 Server"
// How many captures must be made for one team to win (0 for no limit, captures based on timelimit)
ctf_capturelimit 0
// This will set the map timelimit in minutes (*See ctf_dominationlimit below)
mp_timelimit 20
// End Domination Mode Based on Time Set here in Minutes (Half mp_timelimit)
ctf_dominationlimit 10
// Minutes to allow in sudden death if score is tied when time runs out
ctf_overtime 2
// Enable or Disable Weapons to immediately respawn upon pickup. Disabled (0) allows players to drop weapons.
mp_weaponstay 0
// Set Item Respawn Time (default: 30 seconds)
sv_hl2mp_item_respawn_time 10
// Set Weapon Respawn Time (default: 20 seconds)
sv_hl2mp_weapon_respawn_time 15
// Set Player Respawn Delay (default: 5 seconds)
ctf_respawndelay 3
// This will enable the flashlight
mp_flashlight 1
// Enable (1) or Disable (0) MOTD (Message of the Day)
ctf_motd 1
// Pause time in seconds to show the scoreboard between rounds (SourceTV On extends the delay!)
ctf_intermission 20
// Time allowed in seconds for inactivity on the server before being sent to spectator
ctf_idlelimit 60
// Force read of server.cfg on map load. Destroys any RCON settings. Enabled (1) Disabled (0)
ctf_forcecfg 1
// Maximum allowed velocity of objects in the game (*Required for Railgun Instagib Bolt Speed)
sv_maxvelocity 10000
// SERVER SECURITY SETTINGS
// Enable (1) or Disable (0) server cheats
sv_cheats 0
// Do not allow the WAIT command in client scripts
sv_allow_wait_command 0
// Enable (1) or Disable (0) the use of scripts, aliases or binds on the client
ctf_allowscripts 0
// SERVER NETWORK SETTINGS
// Downloads from Server (ie. Maps, Audio, Textures etc.)
sv_allowdownload 1
// Uploads to Server (ie. Custom Sprays)
sv_allowupload 1
// Minimum Command Rate
sv_mincmdrate 30
// Maximum Command Rate
sv_maxcmdrate 100
// Minimum Update Rate
sv_minupdaterate 20
// Maximum Update Rate
sv_maxupdaterate 100
// Minimum Client Rate Allowed
sv_minrate 5000
// Maximum Client Rate Allowed
sv_maxrate 100000
// Client Rate Commands Control
sv_client_cmdrate_difference 40
// URL pointing to your Server's Download Directory for Custom Content
// sv_downloadurl "http://www.YOUR_DOMAIN.com/CUSTOM_CONTENT_FOLDER/"
// VIOLENCE SETTINGS
// Human Gibs (1) enabled / (0) disabled
violence_hgibs 1
// Human Blood (1) enabled / (0) disabled
violence_hblood 1
// CTF Extreme Blood (1=Low 10=high)
ctf_extreme 1
// SERVER LOGGING
// Server logging control
// log on
// Server logging to an alternate IP for Stats Tracking
// logaddress_add STATS_SERVER_IP:STATS_SERVER_PORT
// MODE SPECIFIC SETTINGS
// NOTES: Standard, Domination, 1-Flag and Football Modes are determined by the map author.
//
// Examples:
// Map - Rebel Flag + Combine Flag = Standard CTF
// Map - Neutral Flag = Domination Mode
// Map - Neutral Flag + ctf_flag_capture (triggers) = 1-Flag Mode
// Map - Football Flag + ctf_flag_capture (triggers) = Football Mode
// Map - Capture Zone + ctf_player_capture (triggers) = Control Point Mode
// Map - Combine Flag + ctf_flag_capture (triggers) = Attack vs Defend
// Map - Ctf_flag_capture_point + ctf_player_capture (triggers) = Territorial Control
// Enable (1) or Disable (0) CTF Excessive mode
ctf_excessive 0
// Instagib Enable (1) or Disable (0) for one-shot kills.
// Use ctf_instagibweapon to set the default weapon to use.
ctf_instagib 0
// Instagib weapon choices:
// weapon_crowbar weapon_stunstick weapon_physcannon weapon_pistol weapon_357 weapon_smg1 weapon_ar2
// weapon_ctf_alyxgun weapon_shotgun weapon_rpg weapon_ctf_oicw weapon_crossbow weapon_ctf_sniper
ctf_instagibweapon ""
// This will spawn players with all the weapons
ctf_arenamode 0
// Fixed (0) for 10 fall damage or Progressive (1) Fall Damage
mp_falldamage 0
// Set SLAMs to detonate when the owner dies
ctf_slamsdiewithowner 1
// Set Frag Grenade Hitpoints to detonate when shot (0) to disable
ctf_grenadehp 10
// Set whether grenade will change color depending on team who picks it up
ctf_dynamicgrenades 1
// Set sniper rifle tracer 0 - off, 1 - new tracer (team colored), 2 - old tracer (refraction)
ctf_snipertracer 2
// Enable (1) or Disable (0) Powerups (Runes: Double Damage, Cloak etc.)
ctf_powerups 1
// Enable (1) or Disable (0) Floor Turrets
ctf_turrets 1
// MATCH MODE SETTINGS
// *See: match_server.cfg for details. Use "exec match_server.cfg" to run a match on a map.
// Sets server to match mode enabled (1) disabled (0)
ctf_matchmode 0
// MISC CTF SETTINGS
// Set this to 1 to prevent players in game from hearing chat from spectators
ctf_mutespectators 0
// Set this to 0 to disable chat macros
ctf_enablechatmacros 1
// Score Handicap for Combine Team (they start with this many points)
ctf_combinescorehandicap 0
// Score Handicap for Rebel Team (they start with this many points)
ctf_rebelscorehandicap 0
// This sets a mercy rule. Default is 0 (disabled), but if you set it
// to a non-zero value, this represents the max score difference for the
// score to end. For example, if you set ctf_capturelimit 8 and ctf_mercyrule 3,
// then if the score becomes 6-2 the game will end even though the capturelimit
// of 8 was not reached, since the difference in score now exceeds 3.
ctf_mercyrule 0
// Force the flag carrier to melee weapons and gravity gun only
ctf_forcemelee 0
// SOURCETV SETTINGS
// Enable (1) or Disable (0) SourceTV
tv_enable 0
// SourceTV Server Name (Recommended: YOUR_SERVERNAME SourceTV)
tv_name "HL2CTF Beta 1.75 SourceTV"
// Disable (0) Enable (1) auto director uses fixed level cameras
tv_allow_static_shots 0
// Disable (0) Enable (1) allows spectators to be the camera man
tv_allow_camera_man 0
// SourceTV Delay (Recommended no more than 15 seconds)
tv_delay 0
exec banned_user.cfg
sv_master_legacy_mode 0
setmaster add hl2master.steampowered.com:27011
setmaster add hl2master.steampowered.com:27015
setmaster enable hl2master.steampowered.com:27011
setmaster enable hl2master.steampowered.com:27015
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