All of these parameters can be added to the commandline in order to customise your Eden Star server.
Server Settings
-ServerName="<Your Server Name Here>"
The name of the game server that will appear in the search listings.
-ServerMaxPlayers=##
Sets the max players for the server, default is 8, max is 32
-Port=####
The servers game port that the clients will connect to. The Steam Port is set to this port + 1
-QueryPort=####
The servers query port that will manage steams server browser duties and info.
-ServerSaveKey="<Your Server Key Here>"
A key that is appended to the save game file, necessary if you are running more than one instance of a server on one box.
-ServerAutoSaveInterval=####
The interval in seconds of when the server will save, default is 3600 seconds (1 hour). Minimum save interval is 300 seconds (5 mins)
-ServerSaveSlotRange=##
The number of slots the server will save, e.g. 48. The server will iterate through this range per save.
-ServerLoadSlot=##
The slot the server will attempt to restore from
-ServerLoadFromLastSave
Tells the server to restore from the last save slot.
-ServerPassword="<Your_Server_Password_Here>"
Password needed for users to log in
-RCONPassword="<Your_RCON_Password_Here>"
Password needed to connect an RCON client too.
-RCONPort=####
Port number that RCON will listen from a connection.
Gameplay Options
-DayCycleLength=## (300 - 3600)
Set overall day cycle length in seconds
-DaytimeRatio=## (10 - 90)
Set percentage ratio of daytime, default 80
-MiningSpeed=## (25 - 300)
percentage multiplication of default (100) mining speed
-HarvestYield=## (1-10)
Amount gathered with each item harvested(mining)
-FreeBuildMode
Makes crafting, upgrades and any buildable items free
Stats
-HungerRate=## (0 - 10)
Speed at which your hunger depletes. Default = 1. 0 being the lowest depletion speed
-ThirstRate=## (0 - 10)
Speed at which your thirst level depletes. Default = 1. 0 being the lowest depletion speed
Player
-DamageTakenByPlayerFromAIUnderTheShield=## (0 - 10)
Amount of damage players take from A.I. under and Eden Kit Shield
-DamageTakenByPlayerFromAIInWorld=## (0 - 10)
Amount of damage players take from A.I. outside of an Eden Kit Shield. Default = 1.
-DamageTakenByPlayersFromPlayersUnderTheShield=## (0 - 10)
Amount of damage players take from other players inside an Eden Kit Shield. Default = 1.
-OfflineDamageTakenByPlayersFromPlayersUnderTheShield=## (0 - 10)
Amount of damage offline players take from other players inside an Eden Kit Shield. Default = 1.
-DamageTakenByPlayersFromPlayersInWorld=## (0 - 10)
Amount of damage players take from other players outside of an Eden Kit Shield. Default = 1.
-OfflineDamageTakenByPlayersFromPlayersInWorld=## (0 - 10)
Amount of damage offline players take from other players outside of an Eden Kit Shield. Default = 1.
-FriendlyFire
If friendly players in the same colony can do damage to each other.
Structures
-StructureDecayUnderTheShield=# (0 - 1)
Enable or Disable Decay damage that structures take under and Eden Kit Shield. Default = 0
-StructureDecayInWorld=## (0 - 1)
Enable or Disable Decay damage that structures take outside of an Eden Kit Shield
-DamageTakenByStructuresFromPlayersUnderTheShield=## (0 - 10)
Multiplier for player damage to structures under the Eden Kit Shield. Default = 0.7
-DamageTakenByStructuresFromPlayersInWorld=## (0 - 10)
Multiplier for player damage to structures outside the Eden Kit Shield. Default = 1
-DamageTakenByStructuresFromAIUnderTheShield=## (0 - 10)
Multiplier for AI damage to structures under the Eden Kit Shield. Default = 0.7
-DamageTakenByStructuresFromAIInWorld=## (0 - 10)
Multiplier for player damage to structures outside the Eden Kit Shield = 0.7
-StructureDurabilityFactor=## (0 - 10000)
Durability modifier for structure HP. Default = 200
AI
-DamageTakenByAI=# (0 - 10)
AI Damage Multiplier. Default = 1
-EnemyNumbers=# (0 - 1)
Enemies in world Multiplier. Default = 1
-DoNotSpawnEnemies
Enable or disable spawning of enemies. Default = false
-HiveSpawning=## (0 - 10)
Hives to Spawn Multiplier. Default = 1
-HiveSpawnInterval=## (0 - 10)
Time Interval Multiplier for Hive Spawning. Default = 1
-EnemyAttackMultiplier=## (0 - 10)
World Multiplier for Numbers of Enemies that are allowed to attack Players. Default = 1
-EnemyAttackPerWaveMultiplier=## (0 - 10)
Frequency of Attacks per Wave Multiplier. Default = 1
-EnemyAttackWaveDelay=##### (0 - 1200)
Delay between waves in seconds. Default = 1
-DoNotSpawnAggressiveFauna
Enable or disable spawning of aggressive fauna. Default = false
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