It's nice and easy to edit the Central Loot Economy Settings on your DayZ server. All you need to do is edit the values found in the globals.xml file.
Part 2 can be found Here
The process is:
- Stop your server.
- Click "File Manager"
- Click the folders to get to the path:
mpmissions\<MissionServerIsCurrentlyUsing>\db\globals.xml
For example,mpmissions\dayzOffline.chernarusplus\db\globals.xml
- Find the values you want to change (refer to the table below)
- Change the values to your desired values.
- Save the file in the top left.
- Startup your server.
Variable | Type | Default | Unit | Description |
---|---|---|---|---|
AnimalMaxCount | Integer | 200 | - | Maximal limit of spawned animals (not ambient) across all zones in map |
CleanupAvoidance | Integer | 100 | m | Distance from player required for item deletion |
CleanupLifetimeDeadAnimal | Integer | 1200 | sec | Default lifetime for dead animals |
CleanupLifetimeDeadInfected | Integer | 330 | sec | Default lifetime for dead infected |
CleanupLifetimeDeadPlayer | Integer | 3600 | sec | Default lifetime for dead player |
CleanupLifetimeDeadPlayer | Integer | 3600 | sec | Default lifetime for dead player |
CleanupLifetimeDefault | Integer | 45 | sec | Default lifetime for entities with no specific economy setup, but damage >= 1.0 (ie. dead) |
CleanupLifetimeLimit | Integer | 50 | - | How many items can be deleted at once during standard cleanup |
CleanupLifetimeRuined | Integer | 330 | sec | Default lifetime for ruined loot |
FlagRefreshFrequency | Integer | 432000 | sec | Items lifetime will be refreshed with this frequency. |
FlagRefreshMaxDuration | Integer | 3456000 | sec | How long the flag will be refreshing items. |
IdleModeCountdown | Integer | 60 | sec | Activate economy idle mode on empty server after given time |
IdleModeStartup | Integer | 1 | - | 0 to disable idle mode on server startup (will still switch on later if IdleModeCountdown is not 0) |
InitialSpawn | Integer | 100 | % | How much loot will be spawned on server initial start (without storage). |
LootProxyPlacement | Integer | 1 | - | Allow dispatch containers to receive the loot. |
RespawnAttempt | Integer | 2 | - | How many attempts are performed during single item respawn |
RespawnLimit | Integer | 20 | - | How many items of one type can be spawned at once |
RespawnTypes | Integer | 12 | - | How many different types can be respawned at once |
RestartSpawn | Integer | 0 | % | How much loot should be respawned during restart to nomimal |
SpawnInitial | Integer | 1200 | - | How many initial test are allowed for item spawn |
TimeHopping | Integer | 60 | sec | Penalty time for server hoppers |
TimeLogin | Integer | 15 | sec | Default login time |
TimeLogout | Integer | 15 | sec | Default logout time |
TimePenalty | Integer | 20 | sec | Penalty time for player that is still in play session |
ZombieMaxCount | Integer | 1000 | - | Maximal limit of spawned zombies across all zones in map |
ZoneSpawnDist | Integer | 300 | m | Distance to invoke infected spawn in nearby zone (dynamic infected) |
WorldWetTempUpdate | Integer | 1 | - | Allow update of wetness and temperature values on all items in the world. |
FoodDecay | Integer | 1 | - | Allow decay on food (requires WorldWetTempUpdate set to 1). |
Looking for a game server host known for brilliant 24/7 customer support and quality hardware?
Try a Pingperfect DayZ Standalone server today! https://pingperfect.com/gameservers/dayz-standalone-game-server-hosting-rental.php