It's easy to configure your Pingperfect Argo Server. Just follow the steps below.
- Open the 'Configuration Files' section from your control panel.
- Select the 'Text Editor' option next to 'config.cfg'
- Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.
hostname = "argo Server"; //Server name, exactly as it will be displayed in the in-game server browser
//password = ""; //Remove the // before password to enable server password, write your server password between the speech marks "", when set, everyone who wants to join the server must enter the server password before they can join
passwordAdmin = "12nw8"; //Admin password, must be entered before an admin can perform admin commands on the server
maxPlayers = 8; //Do not change, if you do change this and it does not match what the Gamepanel is expecting it will stop your server.
persistent = 1; //Toggles whether the server is persistent (if it is, after a restart everything remains the same, if not, then the server will start from mission 1 everytime the server is restarted)
disableVoN = 1; //1 is game voice chat off, 0 is game voice chat on
vonCodecQuality = 30; //Sets the quality of the voice chat on the server
autoSelectMission = true; //true auto selects the missions of the server, false will trigger the server's missions file to be followed exactly
voteMissionPlayers = 1; //1 enables the players ability to vote for the next mission at the end of the current one, 0 turns this ability off
voteThreshold = 0.33; //the minimum percentage of votes for a mission to be chosen as the next mission
votingTimeOut = 30; //the amount of time a vote takes place for
roleTimeOut = 45; //the amount of time role picking takes place for
briefingTimeOut = 20; //the amount of time mission briefing takes place
debriefingTimeOut = 30; //the amount of time mission debriefing takes place
kickTeamKill = 5; //How many team kills a player can perform before they are kicked
kickInactive = 900; //How long a player can be inactive (Away from Keyboard, AFK) before they are kicked from the server
// WELCOME MESSAGE ("message of the day")
// It can be several lines, separated by comma
// Empty messages "" will not be displayed, but can be used to increase the delay before other messages
motd[] =
{
"Welcome to our ARGO Server",
"",
"Server provided by Pingperfect LTD",
""
};
motdInterval = 5; // Number of seconds between each message
//forcedDifficulty = "Easy"; //forcedDifficulty = "Normal";
forcedDifficulty = "Easy"
//ARGOMissionVoteType = ""; //ARGOMissionVoteType = "Raid"; //ARGOMissionVoteType = "Link";
//ARGOMissionVote = ;
missionsToServerRestart=4; //missionsToShutdown = 4;
randomMissionOrder = False;
class Missions
{
class Mission01CP { template = "MP_ARGO_CombatPatrol_01.Abel";};
class Mission01L { template = "MP_ARGO_Link_Airfield.Abel";};
class Mission02L { template = "MP_ARGO_Link_Arudy.Abel";};
class Mission03L { template = "MP_ARGO_Link_Cancon.Abel";};
class Mission04L { template = "MP_ARGO_Link_Dourdan.Abel";};
class Mission05L { template = "MP_ARGO_Link_La_Riviere.Abel";};
class Mission06L { template = "MP_ARGO_Link_Le_Port.Abel";};
class Mission07L { template = "MP_ARGO_Link_Sainte_Marie.Abel";};
class Mission01C { template = "MP_ARGO_Conf_Cancon.Abel";};
class Mission02C { template = "MP_ARGO_Conf_Houdan.Abel";};
class Mission03C { template = "MP_ARGO_Conf_La_Riviere.Abel";};
class Mission04C { template = "MP_ARGO_Conf_La_Trinite.Abel";};
class Mission05C { template = "MP_ARGO_Conf_Larche.Abel";};
class Mission06C { template = "MP_ARGO_Conf_Le_Port.Abel";};
class Mission07C { template = "MP_ARGO_Conf_Le_Port_02.Abel";};
class Mission08C { template = "MP_ARGO_Conf_Saint_Louis.Abel";};
class Mission09C { template = "MP_ARGO_Conf_Sainte_Marie.Abel";};
class Mission01R { template = "MP_ARGO_Raid_AA_Site.Abel";};
class Mission02R { template = "MP_ARGO_Raid_Airfield.Abel";};
class Mission03R { template = "MP_ARGO_Raid_Airfield_Hangars.Abel";};
class Mission04R { template = "MP_ARGO_Raid_Houdan_Farm.Abel";};
class Mission05R { template = "MP_ARGO_Raid_La_Trinite.Abel";};
class Mission06R { template = "MP_ARGO_Raid_Le_Port.Abel";};
class Mission07R { template = "MP_ARGO_Raid_MOUT.Abel";};
class Mission08R { template = "MP_ARGO_Raid_Radio_Station.Abel";};
};
timeStampFormat = "short"; // Timestamp format used in the server RPT logs. Possible values are "none" (default), "short", "full"
logFile = "server_console.log"; // Server console output filename
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