Mordhau | How to Change Map Rotation Print

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Updated for Patch 21

You must follow this guide first in order for your rotation changes to take effect: 
https://pingperfect.com/index.php/knowledgebase/351/Mordhau--How-to-Change-Map-or-Gamemode.html 


The process of setting up a map rotation in Mordhau is rather quick and easy, please refer to the following steps for a full guide on how to get that setup.


1. In your game panel, go into the configuration files section.
2. Press Text Editor next to the Game.ini config file.
3. Configuring the map rotation...

In this file, you should see the following line [/Script/Mordhau.MordhauGameMode]. This is what we will be placing the map rotation under.

Example Map Rotation: 

[/Script/Mordhau.MordhauGameMode]

MapRotation=FL_Feitoria

MapRotation=FL_Crossroads

MapRotation=FL_Taiga

MapRotation=FL_Camp

MapRotation=FL_Grad

MapRotation=FL_MountainPeak

 


To compose your own map rotation, use whichever combination of the maps and game modes you desire as listed below and specify them as shown in the example map rotation.

E.G. If you chose TDM_Contraband, you would add MapRotation=TDM_Contraband under the [/Script/Mordhau.MordhauGameMode] line.

Map List - Sorted by supported game modes:

Teamfight:

  • TF_Highlands
  • TF_Arena
  • TF_Truce
  • TF_Cortile

Duel:

  • DU_Highlands
  • DU_Arena
  • DU_Truce
  • DU_Contraband
  • DU_Tourney
  • DU_Cortile

Invasion:

  • INV_Castello_0
  • INV_Grad_0
  • INV_Crossroads_0
  • INV_Grad_1
  • INV_Taiga_0
  • INV_Camp_1
  • INV_Feitoria_0
  • INV_Noria_1
  • INV_Arid_1
  • INV_Dungeon

Front Line:

  • FL_Castello
  • FL_Taiga
  • FL_MountainPeak
  • FL_Camp
  • FL_Grad
  • FL_Crossroads
  • FL_Feitoria
  • FL_Noria
  • FL_Arid
  • FL_Dungeon

Skirmish:

  • SKM_Highlands
  • SKM_Truce
  • SKM_Arena
  • SKM_Castello
  • SKM_Contraband
  • SKM_Camp
  • SKM_Grad
  • SKM_ThePit
  • SKM_MountainPeak
  • SKM_Tourney
  • SKM_Taiga
  • SKM_Crossroads
  • SKM_Feitoria
  • SKM_Noria
  • SKM_Cortile
  • SKM_Dungeon

Skirmish, 64 players:

  • SKM_Castello_64
  • SKM_Taiga_64
  • SKM_MountainPeak_64
  • SKM_Grad_64
  • SKM_Camp_64
  • SKM_Feitoria_64

Team Death Match:

  • TDM_Highlands
  • TDM_Truce
  • TDM_Arena
  • TDM_Castello
  • TDM_Contraband
  • TDM_Camp
  • TDM_Grad
  • TDM_ThePit
  • TDM_MountainPeak
  • TDM_Taiga
  • TDM_Tourney
  • TDM_Crossroads
  • TDM_Feitoria
  • TDM_Noria
  • TDM_Cortile

Team Death Match, 64 players:

  • TDM_Taiga_64
  • TDM_Camp_64
  • TDM_Feitoria_64

Free For All / Deathmatch:

  • FFA_Highlands
  • FFA_Truce
  • FFA_Arena
  • FFA_Castello_64
  • FFA_Castello
  • FFA_Contraband
  • FFA_Camp
  • FFA_Grad
  • FFA_ThePit
  • FFA_MountainPeak
  • FFA_Taiga
  • FFA_Tourney
  • FFA_Crossroads
  • FFA_Feitoria
  • FFA_Noria
  • FFA_Cortile
  • FFA_Dungeon

Horde:

  • HRD_Crossroads
  • HRD_Castello
  • HRD_Camp
  • HRD_Grad
  • HRD_Taiga
  • HRD_MountainPeak
  • HRD_Feitoria
  • HRD_Noria
  • HRD_Dungeon

Battle Royale:

  • BR_Grad
  • BR_Taiga
  • BR_Feitoria

 

 

 

For reference, these are the different game modes:

DU = Duel

TF = Teamfight

INV = Invasion

FL = Frontline

BR = Battle Royale

HRD = Horde

SKM = Skirmish

FFA = FFA/Deathmatch

TDM = Team Deathmatch

 


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